Ensnaring Arrow Utility Ensnaring Arrow + GMP + Bonechill + Mirage Archer Ensnaring Arrow to slow + apply inc damage taken, bonechill for further DPS, mirage archer for consistent ensnare application. These attacks have a small randomised spread. 50 sec. Attacking the cursed enemy will grant life and mana, and killing them will grant a frenzy charge. Ensnaring Arrow 4-Link. Scourge ArrowAttack, Projectile, Channelling, Chaos, BowLevel: (1-20)Cost: (4-5) ManaAttack Speed: 190% of baseAttack Damage: (28-35)% of baseEffectiveness of Added Damage: (28-35)%Requires Level 28Channel to infuse an arrow with chaos, gaining stages while it is held. Trigger this Spell when you Attack with a Non-Vaal Slam Skill near an Enemy. 53k-ish eHP with armor, evasion, capped suppression and a big ES layer. 00%Effectiveness of Added Damage: 55%Requires Level 28Flaming bolts rain down over the targeted area. Poacher's Mark Physical, Spell, Curse, Mark. 22 - Trial of The Ancestors League Added POB for 3. If a projectile is unable to perform a behavior in its sequence, it will attempt. BladestormAttack, AoE, Duration, MeleeLevel: (1-20)Cost: 8 ManaAttack Speed: 70% of baseAttack Damage: (105-150)% of baseEffectiveness of Added Damage: (105-150)%Requires Level 28Perform a spinning attack, damaging enemies around you and creating a bladestorm matching your stance. When this happens, it will also set off the lightning at any other. Royale Ensnaring Arrow Attack, Projectile, AoE, Bow Level: 1–10 Effectiveness of Added Damage: 140–157% Requires Level 4 Fires an arrow that remains in the ground behind its final target, tethering that enemy to it. Manabond. 86)Weapon Range: 13Requires Level 64,. Contents 1 Skill functions and interactions 2 Gem level progression 3 Gem quality 4 Item acquisition 4. The problem with ensnaring arrow is that those snares only apply if the. 50 sec AoE Radius: 22 Requires Level 24 Curse all targets in an area, causing them to take increased physical damage. 22, no change to the build Introduction This build is my league starter for Crucible league, I actually had hard time in early league, it struggled a bit without good gear, and snipe playstyle is not particular pleasant either when your dps is low. Radius: 22 Requires Level 24 Curses all targets in an area, lowering their cold resistance and giving them a chance to be frozen when hit. 50% of Physical Damage Converted to Lightning Damage Ensnaring Arrow tethers to the final target. 00%Effectiveness of Added Damage: 60%Requires Level 12Fires a projectile that applies a damage over time debuff when it hits. Flame Wall works with projectile skill such as Burning Arrow Burning Arrow Attack, Projectile, Fire, Duration, Bow Level: (1-20) Cost: (5-8) Mana Attack Damage: (150-184)% of base Effectiveness of Added Damage: (150-184)% Projectile Speed: 3260 Fires a burning arrow that deals fire damage. These arrows deal 165% more damage on hit and 120% more damage. 80 sec. Acquisition. Frostbite Spell, AoE, Duration, Cold, Curse, Hex. Cast Time: 0. Bleeding targets that are moving suffer 210% Increased Damage from the effect, however, bosses are often stationary or erratic with their movement. Using this skill makes our enemies act as if they are moving, resulting in more bleed. 70 secCritical Strike Chance: 5. • 3 yr. Base duration is 3. Demonic Ensnaring Arrow Effect Skill Gem Effect Your Ensnaring Arrow becomes a Demonic Effect. The enemy has less movement speed and takes increased damage from projectile hits and is always considered moving while ensnared. Very decent defenses via scaling debuffs from Toxic Rain and Ensnaring arrow, which are triggered on every mine throw via Manaforged Arrows. 15. For each stage, one non-channelled bow skill socketed into Assailum is triggered on release. 00% Requires Level 28 Fires a projectile that turns towards enemies in front of it, damaging and piercing through those it hits, and leeching some of that damage as energy shield. Flameblast Spell, AoE, Fire, Channelling Level: (1-20) Cost: (4-7) Mana Cast Time: 0. All the items are just spitballing. SunderAttack, AoE, Slam, MeleeLevel: (1-20)Cost: 8 ManaAttack Speed: 75% of baseAttack Damage: (175-220)% of baseEffectiveness of Added Damage: (175-220)%Requires Level 12Slams the ground, creating a slow wave of churning terrain that damages enemies in a sequence of areas in front of you. 00%Effectiveness of Added Damage: 120%Projectile Speed: 1300Fires an arc of knives in front of the caster which deals physical damage. Legacy variants. Withering StepTravel, AoE, Chaos, Movement, Blink, Spell, DurationLevel: (1-20)Cost: (8-23) ManaCooldown Time: 3. These attacks have a small randomised spread. Fires an arrow that remains in the ground behind its final target, tethering that enemy to it. Returning Projectile Support now replaces Added Cold Damage Support for Lightning Arrow and Ice Shot. Attack Damage: (200-300)% of base. Enemies standing on the caustic ground take chaos damage over time. 00%Requires Level 28Fires a projectile that turns towards enemies in front of it, damaging and piercing through those it hits, and leeching some of that damage as energy shield. Convocation. 00 secCritical Strike Chance: 6. Per 1% Quality: 1 Superior 2 3 Freezes on Cursed enemies have 1% increased Duration Base duration is. Level: (1-20) Cost: (14-20) Mana. Trigger skill gems now cost mana. Gem Icon Description Mana cost; Anger Anger Aura, Spell, AoE, Fire Level: (1-20) Reservation: 50% Mana Cooldown Time: 1. Per 1% Quality: 1 Superior 2 3 2% increased Area of Effect You and nearby allies deal (16-109) to. !!!Snare need only 1 stack for DPS increase, but 3 stacks will slow enemies down to a crawl!!! Dash Dash + Second Wind. 1. The first manaforged setup is Frenzy + Ensnaring Arrow + Cull. Base duration is 8 seconds. Level: (1-20) Cost: (24-50) Mana. Base damage increased from 75% to 100%. Vulnerability is now a Strength gem, focused on Physical Damage, Bleed and Maim. Level: (1-20) Cost: (16-33) Mana. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 4 Phantasmal 1% increased Minion Maximum Life 1% increased Minion. Gem Skill Gems Support Gems Unusual Gems Gem Roadmap. Additional arrows on an enemy increases the hit damage, ignite damage, and area of. Reave. 50 secCan Store 1 Use(s)Cast Time: 0. Each Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Ensnaring arrow will not only slow down monsters and bosses significantly but also increase the damage they take by 15-20%, kind of like a mini sniper's mark. Blade BlastSpell, AoE, PhysicalLevel: (1-20)Cost: (6-16) ManaCast Time: 0. To actually answer your question, it’s because skills, supports and other avenues for damage only scale bleed when they specifically state increased/more for ailments. Flask effects are temporary effects that are granted while drinking a flask. Ensnared enemies always count as moving, and have less movement speed while trying to break the snare. Per 1%. HydrosphereSpell, AoE, Duration, Cold, Orb, Lightning, PhysicalLevel: (1-20)Cost: (12-20) ManaCast Time: 0. Requires a Dagger or Claw. Ensnaring arrow seems like it was designed to help with stationary enemies, or if you didn’t want to run from something to get the extra bleed. Amount Part Description Meta; 6: The Fox The Fox 6 Level 20 Gem "Masters of wit, strength and cunning. Vaal Lightning Arrow. Per 1% Quality:1Superior2Anomalous3Divergent1%. Basic idea is adding Reaper to HoP builds. 50 sec Radius: 22 Requires Level 24 Curses all targets in an area, lowering their chaos resistance and increasing damage over time they take. When you kill an enemy while you have this buff, this skill will summon a Sentinel of Purity, or refresh the duration and. Attack Damage: (135-225)% of base. Barrage skill itself never fires. Then there are those who simply make art of it. And this is where i realized it was going to be counter-synergistic with ensnaring arrow against boss because of. Ensnaring Arrow Ensnaring Arrow Attack, Projectile, AoE, Bow Level: (1-20) Cost: (8-10) Mana Attack Damage: (140-175)% of base Effectiveness of Added Damage: (140-175)% Requires Level 16 Fires an arrow that remains in the ground behind its final target, tethering that enemy to it. 80 secCritical Strike Chance: 5. How to use Ensnaring Arrow? Help I have seen so many people talk about using Manaforged Arrow with Ensnaring Arrow. Let loose a flurry of arrows with the Barrage support gem. Honestly sounds like a decent idea, something like "Arrow impact support" which prevents the linked projectile attack gem from chaining, forking and piercing. Edit. 70 secCritical Strike Chance: 5. 25 secCritical Strike Chance: 6. The debuff deals more damage and lasts longer for each hex applied this way. This effect will chain to your other nearby skeletons. I'm just getting started (only level 45) but it uses bleed to very strong effect. 2. I trigger them with ensnaring arrow which then triggers frenzy via manaforged link. 70 secCritical Strike Chance: 6. • 8 mo. Lacerate is a melee attack skill that performs two slashes: one aimed just to the left, then one just to the right. Summon SkitterbotsTrap, Mine, Spell, Minion, Cold, Lightning, AoE, AuraLevel: (1-20)Reservation: 35% ManaCooldown Time: 1. 6-174Critical Strike Chance: 6. 30 secRadius: 26Apply a debuff to enemies in front of you which deals chaos damage over time. 01% chance to travel to Winding Pier instead while on a Ley Fishing Line Place into an item socket of the right colour to gain this skill. CremationSpell, AoE, Fire, Duration, ProjectileLevel: (1-20)Cost: (11-20) ManaCast Time: 0. The arrows have a short range, but it can be extended with increased projectile speed, which also increases the AoE. 00%Effectiveness of Added Damage: 55%Requires Level 34Creates a Void Sphere which Hinders enemies in an area around it, with the debuff being stronger on. fandom. Ensnared enemies always count as moving, and have less movement. The damage is. 00%Requires Level 28This spell removes some life from one of your Skeleton minions near you or the targeted location to deal chaos damage in an area around it. 00 secCan Store 1 Use(s)Cast Time: 0. Over the playthrough, characters receive 22 passive skill points (up to 24 including the bandit quest rewards. Skills used by Mirage Chieftains cannot Repeat. Ensnared enemies always count as moving, and have less movement speed while trying to break the snare. Can Store 1 Use (s) Requires Level 8 Supports bow attack skills, causing them to trigger when you've spent enough mana in total on other bow attacks. PoEDB. How does stack?. 10%Attacks per Second: 1. Amount Ingredient General Notes Type; 6: The Dapper Prodigy The Dapper Prodigy 6 Six-Link Body Armour Item Level: 100 "Many believe murder is a grisly, grim, and grotesque crime. Ensnaring Arrow and Maim on Hit from your Gloves. Radius: 22 Requires Level 24 Curses all targets in an area, causing them to be debilitated when they hit enemies and increasing damage they take while on low life. Pierce is a behaviour of projectiles that enables them to pass through targets they hit, continuing along their original trajectory. The bladestorm repeatedly damages enemies, based on your weapon damage and attack time, for a duration. Per 1% Quality: 1% increased Area of Effect Fires an arrow that remains in the ground behind its final target, tethering that enemy to it. The linked spell reserves mana while active. Trigger skill gems now cost mana. Glimpse of Eternity is a skill granted by The Eternity Shroud The Eternity Shroud Blood Raiment Evasion: (872-1252) Energy Shield: (146-210) Movement Speed: -3% Requires Level 65, 107 Dex, 90 Int Trigger Level 20 Glimpse of Eternity when Hit (100-150)% increased Evasion and Energy Shield +(70-100) to maximum Life +(17-23)% to. Boom! Doubled hits. Level: (1-20) Cost: (7-9) Mana. Item. Lightning Arrow is a bow attack skill that fires an arrow which causes enemies to be struck with a bolt of lightning. If no applicable skills are socketed, gaining at least one stage causes the skill to fire its own arrow. Galvanic ArrowLightning, Attack, Projectile, AoE, BowLevel: (1-20)Cost: (6-10) ManaSoul Gain Prevention: 0 secAttack Damage: (80-99)% of baseEffectiveness of Added Damage: (80-99)%Projectile Speed: 3260Releases arrows along with a burst of lightning which damages all enemies in a cone. It should be multiplicative. 25% increased. Vaal Rain of Arrows. This setup gives me Frenzy charge sustain, ensnaring debuff on targets, and culling strike resulting in lots of damage. Release to fire it, leaving spore pods in its wake. 00%Effectiveness of Added Damage: 110%Requires Level 12Throws a mine that fires projectiles around it when detonated. Requires an axe, sword, two-handed axe, or two-handed sword . Burning arrow provides large amount of flat damage, ignite does not care so. Attacking the cursed enemy will grant life and mana, and killing them will grant a frenzy charge. 00 Seconds Consumes 40 of 60 Charges on use 20% more Evasion Rating Requires Level 40 Creates a Smoke Cloud on Use Unholy Might during Effect Grants Immunity to Ignite for 4 seconds if used while Ignited Removes all Burning when used And from the ashes he rose, like a. Demonic Ensnaring Arrow Effect Skill Gem Effect Your Ensnaring Arrow becomes a Demonic Effect. Level: (1-20) Cost: (5-11) Mana. Cast Time: 0. AoE Radius: 20 Requires Level 12 Attacks a small area in front of you. Mod Id: EnchantmentEnsnaringArrowDebuffEffect1__ Name: Enchantment Ensnaring Arrow Debuff Effect 1: Groups: SkillEnchantment: Mod type. Ensnaring Arrow; Greater Multiple Projectiles Support; Ballista Totem Support; Maim Support; If you don’t already have a Vulnerability on hit ring, I recommend using this link instead: Ensnaring Arrow BladefallSpell, AoE, Physical, DurationLevel: (1-20)Cost: (12-23) ManaCast Time: 0. 20 sec Can Store 1 Use(s) Cast Time: Instant Radius: 36 Requires Level 10 Casts an aura that grants mana regeneration to you and your allies. For the item skill previously known as "Tornado", see Twister. Attacking with Resolute Technique or attacking a target which has Unwavering Stance will nullify the miss chance. Cannot support skills that don't come from. The buff's duration will be refreshed if you spend. (3–75) to (4–113) Added Attack Physical Damage. +(0-1. Vendor Recipes Item Cluster Jewel Oil League. Ensnaring Arrow makes targets always count as moving, which means we are always getting the full effect even on bosses that are. 50 sec Requires Level 24 Curses all targets in an area, reducing their accuracy and making them deal less damage. 00% Effectiveness of Added Damage: 70% Requires Level 10 Violently destroys your body and recreates it at the location of a targeted enemy or corpse, dealing spell damage in an area at both locations. When you are near a rare or unique enemy, the minion will occasionally grant you a buff giving significantly increased Damage, Attack Speed, and Movement Speed, reducing the Damage you take, and causing Bleeding Enemies that you Kill to Explode, dealing 10% of their maximum Life as Physical Damage. 00%. 50 sec Requires Level 10 Creates a portal to the current area's town. Affected. If the target has a hex curse on it, it deals area of effect damage around the target. Enemies take three times more damage from bleeding while they are moving. Metadata. It also regularly releases pulses of area. It is only available through Uul-Netol's EmbraceUul-Netol's EmbraceVaal AxeTwo Handed AxeQuality: +20%Physical Damage: (416-457. Cast Time: 0. 28 sec Requires Level 10 Casts a debilitating debuff on enemies in an area, hindering their movement and also inflicts the Withered debuff, which increases the Chaos Damage they take and can stack up to 15 times. Essence DrainSpell, Projectile, Duration, Chaos, AoELevel: (1-20)Cost: (8-23) ManaCast Time: 0. 50 sec. Discharge Spell, AoE, Fire, Cold, Lightning, Nova Level: (1-20) Cost: (13-25) Mana Cooldown Time: 2. Around 100M DPS without POB-warrioring. Hydrosphere Spell, AoE, Duration, Cold, Orb, Lightning, Physical. If you want puncture for bossing, you need ensnared arrow balistas (or shoot it yourself). 75 sec. While the spell deals chaos damage, the damage. . Clarity Aura, Spell, AoE. Effectiveness of Added Damage: 135–165%. Each Snare applies 25% less Movement Speed to Unique Enemies. Cannot support totems,. Projectile Speed: 3260. [1]Blade FlurryAttack, AoE, Channelling, Physical, MeleeLevel: (1-20)Cost: 4 ManaAttack Speed: 160% of baseAttack Damage: (32-45)% of baseEffectiveness of Added Damage: (32-45)%Radius: 14 / 17 / 19Requires Level 28Repeatedly hit enemies in a circle in front of you while channelling, dealing damage to and around the enemy. Level: (1-20) Cost: (7-11) Mana. When you poison an enemy while you have this buff, you gain Virulence, and summon an Agony Crawler. 00%Effectiveness of Added Damage: 50%Requires Level 16Deals spell damage in a targeted area. Radius: 36 Requires Level 24 Casts an aura that grants additional energy shield and increased energy shield recharge rate to you and your allies. You didn't ask, but just want to warn others that Ensnaring won't work with Sniper's Mark's split. Galvanic Arrow is a ranged bow attack skill that fires arrows which deals lightning damage in an area of effect cone. Ensnaring Arrow Ensnaring Arrow Attack, Projectile, AoE, Bow Level: (1-20) Cost: (8-10) Mana Attack Damage: (140-175)% of base Effectiveness of Added Damage: (140-175)% Requires Level 16 Fires an arrow that remains in the ground behind its final target, tethering that enemy to it. Effectiveness of Added Damage: (130-154)%. Ensnared Enemies take 20% increased Projectile Damage from Attack Hits. Per 1% Quality:1Superior2Anomalous3Divergent1% increased Projectile SpeedFires 0. Cooldown Time: 3. Ensnaring arrow gives you a lot of damage as well as some Quality of Life. The tether itself is almost completely invisible, as are the arrows that apply it. Frostbite Spell, AoE, Duration, Cold, Curse, Hex. You. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Level: (1-20) Cost: (7-11) Mana. 00 sec Can Store 1 Use(s) Cast Time: Instant Requires Level 34 Consumes Rage at an accelerating rate to provide a powerful buff, granting more attack damage, attack speed, movement speed, and less damage taken. If you have no. The clone is. 60 secCritical Strike Chance: 5. Burning Arrow Attack, Projectile, Fire, Bow. Spectral Throw Attack, Projectile. Blink Arrow Attack, Minion, Duration, Movement, Travel, Bow. Ensnaring Arrow is a bow attack skill which fires an arrow that tethers to the ground behind the enemy it hits, ensnaring it. Split Arrow now fires additional arrows at higher levels. 00 sec: Item Class Restrictions: Bow: Level Req. Sap's. 60 sec Critical Strike Chance: 5. Hello, got the bow puncture node: Enemies you kill with puncture or Ensnaring arrow Hits Explode, dealing 10% of their Life as Physical Damage. Effectiveness of Added Damage: (200-250)% Requires Level 28 Attack enemies with a forceful melee strike that also hurts you. Combust is a skill granted by Infernal CryInfernal CryWarcry, AoE, Duration, Fire, Attack, MeleeLevel: (1-20)Cost: (15-19) ManaCooldown Time: 8. Ensnaring Arrow Poacher's Mark: Herald of Ash Herald of Thunder Herald of Ice Arctic Armour Frenzy Corrupting. The internal version of this skill has level 1-20, however, the mod from the essence only. 19. 00 sec Can Store 1 Use(s) Cast Time: Instant Requires Level 16 Draws out your own blood to power a buff for a duration, letting this skill inflict the Corrupting Blood debuff on enemies you hit, dealing physical damage over time for a short secondary duration. 0. ReaveAttack, AoE, MeleeLevel: (1-20)Cost: 6 ManaAttack Damage: (150-180)% of baseEffectiveness of Added Damage: (150-180)%Radius: 20Requires Level 12Attacks a small area in front of you. Per 1% Quality:1Superior2Anomalous3Divergent1% increased Cold Damage0. Snipe Burning arrow + Ignite negates the downsides of Widowhail very effectively. Blood and SandSpell, StanceLevel: (1-6)Reservation: 10% ManaCooldown Time: 2. The effect will carry over to your Ballista when you switch. 30 secCan Store 1 Use(s)Cast Time: InstantRadius: 18Requires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. The projectile will go through them (using up its one pierce), hit the Hydrosphere and return to hit them again. Brandsurge is a skill granted by Witchhunter's JudgmentWitchhunter's JudgmentHighborn StaffStaffQuality: +20%Physical Damage: 57. 80 secRequires Level 24Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. Ensnaring Arrow Ensnaring Arrow Attack, Projectile, AoE, Bow Level: (1-20) Cost: (8-10) Mana Attack Damage: (140-175)% of base Effectiveness of Added Damage: (140-175)% Requires Level 16 Fires an arrow that remains in the ground behind its final target, tethering that enemy to it. Vitality Aura, Spell, AoE Level: (1-20) Reservation: (28-233) Mana Cooldown Time: 1. If there is no specific target, it. Enemies can be hit. They use a melee attack and die after a duration. Corrupting Fever Champion is a top-tier map blasting build in POE 3. 60 secApplies a debuff to enemies in an area, which deals chaos damage over Time. 70 secRequires Level 12Creates a magical brand which can attach to a nearby enemy, dealing cold damage over time and chilling them. Metadata ID:. This skill cannot be used by Totems, Traps, or Mines. Mirror Arrow Attack, Minion, Duration, Movement, Travel, Bow. Its quality bonus has been changed back to Area of Effect radius, after being damage throughout 2. Warcries or other Slam Attacks performed by you or allied players near any. Effectiveness of Added Damage: (47-55)% Requires Level 12 After a short preparation time, you attack repeatedly with a ranged weapon. Over the playthrough, characters receive 22 passive skill points (up to 24 including the bandit quest rewards. Last edited by LegitPasta on Jan 22, 2021, 9:23:38. 4)Chaos Damage: 1-59Critical Strike Chance: 6. Gem; Smoke Mine Smoke Mine Mine, Spell, AoE, Duration, Movement, Travel, Blink Level: (1-20) Cost: (6-13) Mana Reservation: (6-13) Mana Cooldown Time: 5. Edit. Requires Level 16. Channelling the skill gains stages up to 6. 00 secCan Store 1 Use(s)Attack Speed: 120% of baseAttack Damage: (142-168)% of baseEffectiveness of Added Damage: (142-168)%Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. 0. 00 secUse Time: 0. Item class: Cosmetic Item. 5. Ensnaring Arrow. 70 sec Critical Strike Chance: 6. The buff's duration will be refreshed if you spend enough life before it expires. Consecrate has a cooldown of 5 seconds. Sap is an Elemental Ailment associated with lightning that causes the affected targets to deal up to 20% less damage, based on the amount of Lightning Damage in the hit, for 4 seconds. Level: (1-20) Reservation: (34-279) Mana. 00%Effectiveness of Added Damage: 50%Projectile Speed: 400Radius: 22Requires Level 28Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning. 60 secCritical Strike Chance: 6. 00% Effectiveness of Added Damage: 90% Radius: 12 Requires Level 28 Ethereal weapons rain from the sky, dealing damage to enemies in a sequence of volleys, each wider but less damaging than the last. When you Hit an Enemy with an Arrow from a Supported Skill, Summon a Mirage Archer which uses that Skill This is a Support Gem. Barrage Attack, Projectile, Bow. If different arrow skills, then they have individual cooldowns, so it is not wrong to have more than one arrow skill on automation. Flammability Spell, AoE, Duration, Fire, Curse, Hex. 3. Crucible passive node not working. 00 secRequires Level 34Summons a Flame Golem that grants you increased Damage. Mana cost reduced at all levels. Flask effects can be identified by having a specific gold border around the icon. BladestormAttack, AoE, Duration, MeleeLevel: (1-20)Cost: 8 ManaAttack Speed: 70% of baseAttack Damage: (105-150)% of baseEffectiveness of Added Damage: (105-150)%Requires Level 28Perform a spinning attack, damaging enemies around you and creating a bladestorm matching your stance. Level using Burning Arrow / Caustic Arrow, use any rare bow that you find, ideally with +1 socketed gems/+1 socketed bow gems. After travelling a short distance they change to a second form, which moves much faster. As the projectile travels, it repeatedly applies a. Cobra Lash Critical, Attack, Projectile, Chaos Level: (1-20) Cost: (5-7) Mana Attack Speed: 120% of base Attack Damage: (75-125)% of base Effectiveness of Added Damage: (75-125)% Fires a poisonous projectile based on your weapon that will chain between enemies. Attack Damage: (38-44)% of base. It should be a tool to help bow builds with singletarget and especially bleed builds. 00 secCan Store 1 Use(s)Soul Gain Prevention: 0 secCast Time: InstantRequires Level 34Take less Physical and Elemental Damage for a short time. Siege Ballista Attack, Projectile, Totem, Bow Level: (1-20) Cost: (6-11) Mana Attack Speed: 50% of base Projectile Speed: 3260 Requires Level 12 Summons a ballista totem that attacks with piercing arrows. Frenzy does its thing once per attack, and Ensnaring Arrow does its thing once per projectile. 00%Effectiveness of Added Damage: 80%Requires Level 34Create a sphere of water, or move an existing sphere and reset its duration. 00% Requires Level 28 A targeted corpse explodes, dealing area damage and turning into a volcanic geyser, which will repeatedly unleash projectiles sequentially over the surrounding area for a duration. You can only have one Mark at a time. The skill consumes Spirit Charges. It contains Path of Exile assets sourced or derived from the game itself or its official website. Ice SpearSpell, Projectile, ColdLevel: (1-20)Cost: (8-23) ManaSoul Gain Prevention: 0 secCast Time: 0. 5% (from 16 to 22). Ice Shot Attack, Projectile, AoE, Cold, Bow Level: (1-20) Cost: (6-10) Mana Attack Damage: (130-174)% of base Effectiveness of Added Damage: (130-174)% Projectile Speed: 3260 Radius: 23 / 10 Fires an arrow that converts some physical damage to cold on its target and converts all physical damage to cold in a cone behind that target. I am starting to theorycraft my puncture bow build and i was thinking of going ascendant for the 25% bleed multiplier and +2 pierce and extra arrow. 2-91. Each time the main beam chains it will also chain to a second enemy, but that. Projectile Speed: 3260 Fires a burning arrow that deals fire damage and has a chance to ignite. 20 secCan Store 1 Use(s)Cast Time: InstantRequires Level 8Detonates a Mine, starting a Detonation Sequence which will detonate other Mines around it. 4)% of Base Attack Damage. Per 1% Quality: 1 Superior 2 3 2% increased Area of Effect You and nearby Allies Regenerate (2. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 4 Phantasmal 1% increased Projectile Damage Fires 0. Each Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. 00 secCan Store 1 Use(s)Cast Time: 1. Bladefall Spell, AoE, Physical, Duration Level: (1-20) Cost: (12-23) Mana Cast Time: 0. Galvanic Arrow is a ranged bow attack skill that fires arrows which deals lightning damage in an area of effect cone. [1]Steelskin Spell, Duration, Guard Level: (1-20) Cost: (4-16) Mana Cooldown Time: 3. 20 sec. Path of Exile Wiki editing functions. Per 1%. 00 sec Can Store 3 Use(s) Cast Time: 0. 70 secCritical Strike Chance: 6. Per 1% Quality: 1 Superior 2 3 Ignite on Cursed enemies has 0. The skill has a cooldown of 1 second. The combo: Manageforge Arrow + Ensnaring Arrow (lvl1) + Frenzy(lvl1) will give you 100% Frenzy Charge Uptime 25% Less Movement Speed on opponents 15% More Projectile Damage You can apply this very reliably now with the. 80 secCritical Strike Chance: 6. 1. The second manaforged setup is Lightning arrow + Overcharge + Inspiration. Level: (1-20) Cost: 6 Mana. Attack Speed: 70% of base. This skill gem requires an empty main hand, and no off-hand weapon. The enemy has less movement speed and takes increased damage from projectile hits and is always considered moving while ensnared. 20Weapon Range: 10Requires. Hexblast is a spell that deals chaos damage to a single enemy. Radius: 22 Requires Level 24 Curses all targets in an area, lowering their lightning resistance and giving them a chance to be shocked when hit. Vaal Ice Shot. 00%Effectiveness of Added Damage: 55%Requires Level 34Creates a Void Sphere which Hinders enemies in an area around it, with the debuff being stronger on enemies closer to the sphere. 00 secCan Store 1 Use(s)Cast Time: InstantRequires Level 24Casting once reserves mana to carry a banner which makes nearby allies inflict impale with attacks, and lessens the accuracy of nearby enemies. Effectiveness of Added Damage: (135-225)% Requires Level 12 Infuses your melee weapon with electrical energies as you swing. Immortal CallSpell, Duration, GuardLevel: (1-20)Cost: (21-36) ManaCooldown Time: 3. Each Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. SoulrendChaos, Spell, AoE, Duration, ProjectileLevel: (1-20)Cost: (14-26) ManaCast Time: 0. 00%Requires Level 10Teleport to a location, damaging enemies and leaving a trail of burning ground in your wake. Increased damage by raising its flat damage penalty from -30% to -20%. Ground Slam Attack, AoE, Slam, Melee Level: (1-20) Cost: 6 Mana Attack Speed: 90% of base Attack Damage: (115-150)% of base Effectiveness of Added Damage: (115-150)% Radius: 35 Slams the ground in front of you, creating a wave that travels forward and damages enemies with an increased chance to stun. 00%Effectiveness of Added Damage: 140%Radius: 16Requires Level 16Creates a sudden burst of cold in a targeted area, damaging enemies. Lightning Arrow. 60 secCritical Strike Chance: 6. 00 secCan Store 1 Use(s)Cast Time: InstantRequires Level 16Grants a buff giving more poison damage and a chance to inflict poison. Tornado Shot is the same as before. Defiance Banner - Summon Skitterbots - Grace - Precision - Enlighten (Lvl 3) / Blink Arrow Asenath's Mark: Hydrosphere - Sniper's Mark - Power Charge On Critical - Onslaught (Anomalous) Ensnaring Arrow - Mirage Archer - Greater Multiple Projectiles / Dash Immortal Call (Lvl 1) - Cast when Damage Taken (Lvl 10) / Summon Flame Golem . 1 Recipes Lightning Arrow Attack, AoE, Projectile, Lightning, Bow Level: (1-20) Cost: (7-11) Mana Attack Damage: (130-154)% of base Effectiveness of Added Damage: (130-154)% Projectile Speed: 3260 Requires Level 12 Fires a charged arrow at the target, causing them to be struck by a bolt of lightning which damages a number of surrounding enemies. Secondly Ensnaring Arrow applies snares/vines which slows the enemy down. Raine_Live. Not sure if +1 int or +1 str gems would be better. After a short duration, lightning strikes the marker, dealing damage around it. Despair Spell, AoE, Duration, Chaos, Curse, Hex Level: (1-20) Cost: (16-33) Mana Cast Time: 0. Sniper's Mark Spell, Curse, Mark. 50%Requires Level 28An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex which deals cold damage over time and. Venom GyreAttack, Projectile, ChaosLevel: (1-20)Cost: (5-7) ManaAttack Speed: 120% of baseAttack Damage: (125-165)% of baseEffectiveness of Added Damage: (125-165)%Requires Level 12Fires a returning projectile that can be caught. Both the skill and support are on the same support gem. Still a work in progress - so I am open to ideas, suggestions and general comments. Frost ShieldSpell, AoE, Duration, ColdLevel: (1-20)Cost: (30-54) ManaCooldown Time: 5. Sign Up. Shares a. Cast your Hydrosphere behind the enemy and fire away. . When the arrow lands, you are teleported to it and a clone is summoned at your old location. Discipline Aura, Spell, AoE. The clone is a minion that uses your bow and quiver. 00%Effectiveness of Added Damage: 50%Requires Level 28Channel to conjure an orb above you, which pelts nearby enemies with projectiles that impact the ground and explode. Bone Nova is an attack that fires a nova of projectiles outward, dealing projectile attack damage. Edit.